today i was battling with a candy crush level that had stymied me for the last week, an unusually long amount of time for me to be stuck on a single level. after yet another failed attempt at beating it, the app suddenly closed without warning. assuming it had just crashed for some unknown reason, i re-opened it, and when i went to try the level again, it had been re-designed, with features added or subtracted to make it easier. as far as i can tell, these updates to levels happen periodically to make sure they aren’t too hard or too easy, but i liked the idea of someone from the company keeping an eye on me and being like, "damn, he flew through the first 1267 levels, and it’s taken him a week to beat this one? we gotta go back to the drawing board!"
posted by Luke Adams at 1:07 AM